javascript

calculateSurfaceAreaSphere()

Parameters: radius (number)

The radius of the sphere

Returns: The computed surface area of the sphere (number)

This JavaScript function, calculateSurfaceAreaSphere, is designed to compute the surface area of a sphere given its radius.

Functions
Math object
Variables
Constants
Floating point operations
Medium dificulty

Crafting a Function to Calculate the Surface Area of a Sphere in JavaScript

Greetings programmers, welcome to this informative post. Here, you will find an uncomplicated guide on how to write a functional code block in JavaScript. The focus of this can be narrowed down to a specific function - calculating the surface area of a sphere. Expect a clear, step-by-step approach in the succeeding parts. Keep your programming skills honed and let's get started!

Step 1: Understand the Math Behind the Surface Area of a Sphere

Before we dive into writing the function, we first need to understand the math. The formula to calculate the surface area of a sphere is 4πr^2. Where r is the radius of the sphere and π is a mathematical constant whose approximately value is 3.14159.

const pi = Math.PI; // approx 3.14159

Step 2: Define the Function and Accept the Radius as Argument

Next, we'll define a function named calculateSurfaceAreaSphere. This function will accept one argument, the radius of the sphere.

function calculateSurfaceAreaSphere(radius) {
  // calculation will be done here
}

Step 3: Validate the Input

We need to make sure the radius provided is a positive number. If it's not, we'll throw an error.

function calculateSurfaceAreaSphere(radius) {
   if (typeof radius !== 'number' || radius <= 0) {
     throw new Error('Radius must be a positive number');
   }
}

Step 4: Calculate the Surface Area

Now, we can calculate the surface area of the sphere using the formula discussed in the first step and return the result.

function calculateSurfaceAreaSphere(radius) {
  if (typeof radius !== 'number' || radius <= 0) {
    throw new Error('Radius must be a positive number');
  }

  const surfaceArea = 4 * pi * Math.pow(radius, 2);
  return surfaceArea;
}

Step 5: Test the Function

It's always a good idea to test our function to make sure it works as expected.

console.log(calculateSurfaceAreaSphere(5)); // should print: 314.1592653589793

In conclusion, this function takes in the radius as a parameter and calculates the surface area of a sphere. It first validates the input then applies the necessary mathematical formula to calculate and return the surface area.

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Surface Area of Sphere

Calculate the surface area of a sphere given its radius

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Mathematical principle

The surface area of a sphere is calculated using the formula `4 * π * r^2`, where `r` is the radius of the sphere. This function applies this mathematical principle to calculate the surface area of any sphere.

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