javascript
Parameters: radius (Number)
The radius of the sphere
Returns: The volume of the sphere (Number)
The function calculateVolumeSphere calculates and returns the volume of a sphere. It takes the radius of the sphere as the input argument.
Greetings, programmer! Welcome to our blog post. In the following steps, we're going to dive into a basic yet important task in the world of programming - creating a JavaScript function to calculate the volume of a sphere. As you know, understanding mathematical functions is a crucial skill in any programmer's toolkit. So let's get started with this simple task and strengthen your JavaScript abilities. The concept, the code explanation, and implementation, it's all here. Now let's learn and grow together.
We are asked to calculate the volume of a sphere. The formula to calculate the volume of a sphere is given by: V = 4/3 * π * r^3
, where V is the volume, π (Pi) is a constant approximated to 3.14159
or Math.PI
in JavaScript, and r is the radius of the sphere.
Let's start by declaring a function with a name calculateVolumeSphere
and a parameter radius
. Here is how it looks so far:
javascript
function calculateVolumeSphere(radius) {
}
Before we proceed, it is important to validate the input. We need to check whether the provided radius is a number and is greater than zero.
function calculateVolumeSphere(radius) {
if (typeof radius !== 'number' || radius <= 0) {
return 'Invalid input';
}
}
Now we can perform our main volume calculation. We will follow the formula V = 4/3 * π * r^3
. In JavaScript, we can use Math.pow(r, 3)
to represent r^3.
function calculateVolumeSphere(radius) {
if (typeof radius !== 'number' || radius <= 0) {
return 'Invalid input';
}
var volume = 4/3 * Math.PI * Math.pow(radius, 3);
}
Finally, we will return the calculated volume from our function.
function calculateVolumeSphere(radius) {
if (typeof radius !== 'number' || radius <= 0) {
return 'Invalid input';
}
var volume = 4/3 * Math.PI * Math.pow(radius, 3);
return volume;
}
And that covers it! With this function, one can easily calculate the volume of a sphere in Javascript using the given radius. Note that this function assumes a valid radius input and will return 'Invalid input' for non-numeric or non-positive values. Here is the full code function for reference.
function calculateVolumeSphere(radius) {
if (typeof radius !== 'number' || radius <= 0) {
return 'Invalid input';
}
var volume = 4/3 * Math.PI * Math.pow(radius, 3);
return volume;
}
The mathematical principle this function utilizes is the volume formula for a sphere: V = 4/3 * π * r^3. This means that the volume of a sphere is 4/3 times the product of Pi (approx 3.14) and the cube of its radius.
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