javascript
Parameters: (x1: number, y1: number, z1: number, x2: number, y2: number, z2: number)
Coordinates of the first and second points in 3D (x,y,z respectively)
Returns: The Euclidean distance as a number
This JavaScript function calculates the distance between two points in the 3D space. Input are coordinates of two points and output is the calculated distance.
Hello there programmer! Through this blog post, we are going to delve into the fascinating world of 3D geometry. You will get to learn how to write a JavaScript function called findDistanceTwoPoints3D to find the distance between two points in a 3D space. Don't worry, we'll take it one step at a time. Get ready to dive in!
The first step in solving any programming problem is to understand what the problem is asking you to do. In this case, we're asked to create a function that can compute the distance between two points in a three-dimensional space. Each point in a 3D space has three coordinates: x, y, and z.
The formula for finding the distance between two 3D points, given by two sets of coordinates (x1, y1, z1) and (x2, y2, z2), is as follows:
√((x2-x1)² + (y2-y1)² + (z2-z1)²)
With this in mind, let's begin coding.
In JavaScript, we start by declaring a new function. We'll call our function findDistanceTwoPoints3D
. This function will take six parameters: x1
, y1
, z1
, x2
, y2
, z2
. These represent the two sets of 3D coordinates.
function findDistanceTwoPoints3D(x1, y1, z1, x2, y2, z2) {
}
Inside the function, we can start the calculation based on the formula above. We need to take the differences of each respective set of coordinates, square that difference, and sum them all.
function findDistanceTwoPoints3D(x1, y1, z1, x2, y2, z2) {
var diffX = x2 - x1;
var diffY = y2 - y1;
var diffZ = z2 - z1;
var squaredSum = Math.pow(diffX, 2) + Math.pow(diffY, 2) + Math.pow(diffZ, 2);
}
Once we've squared and summed the differences, we need to take the square root of that sum to find the distance.
function findDistanceTwoPoints3D(x1, y1, z1, x2, y2, z2) {
var diffX = x2 - x1;
var diffY = y2 - y1;
var diffZ = z2 - z1;
var squaredSum = Math.pow(diffX, 2) + Math.pow(diffY, 2) + Math.pow(diffZ, 2);
var distance = Math.sqrt(squaredSum);
}
The last step is to return the final result. The return
statement stops the function and sends the specified value back to the place where the function was called.
function findDistanceTwoPoints3D(x1, y1, z1, x2, y2, z2) {
var diffX = x2 - x1;
var diffY = y2 - y1;
var diffZ = z2 - z1;
var squaredSum = Math.pow(diffX, 2) + Math.pow(diffY, 2) + Math.pow(diffZ, 2);
var distance = Math.sqrt(squaredSum);
return distance;
}
And there you have it! You've created a function in JavaScript that can calculate the distance between two points in a 3D space. This function takes six parameters, which represent the coordinates of the two points, implements the appropriate mathematical formula, and returns the calculated distance.
Calculates the Euclidean distance between two points in 3D space
Learn moreThe distance calculation in 3D space is implemented using the '3D space distance formula'. The formula is `sqrt((x2-x1)**2 + (y2-y1)**2 + (z2-z1)**2)`. This applies Pythagorean theorem in 3D space.
Learn more