swift
Parameters: Float x1, Float y1, Float z1, Float x2, Float y2, Float z2
3D coordinates of the two points (x1, y1, z1 and x2, y2, z2)
Returns: A Float that represents the 3D distance between the two points
Implementation of a Swift function that calculates the Euclidean distance between two points located in a three-dimensional space given the coordinates of these points.
Hello, dear programmer! Today we delve into a key aspect of 3D programming - calculating the distance between two points in a 3-dimensional space. Fear not, for the steps laid out below will guide you on how to create a swift function effectively. Let's harness the power of mathematics to solve real world problems!
We need to find the distance between two points in a three-dimensional space. Each point has three coordinates (x, y, z). The mathematical formula to find the distance between two points (x1, y1, z1) and (x2, y2, z2) in a 3D space is:
distance = sqrt((x2 - x1)^2 + (y2 - y1)^2 + (z2 - z1)^2)
Now let's implement this in Swift.
First, let's define our points. We can represent a point as a tuple, where the first element is the x coordinate, the second element is the y coordinate, and the third element is the z coordinate.
let point1 = (x1: 1.0, y1: 2.0, z1: 3.0)
let point2 = (x2: 4.0, y2: 5.0, z2: 6.0)
Next, we need to calculate the squared differences of the x, y and z coordinates. We do this by subtracting the coordinates of point1 from point2, squaring the result and storing each value in variables.
let diffX2 = pow((point2.x2 - point1.x1), 2)
let diffY2 = pow((point2.y2 - point1.y1), 2)
let diffZ2 = pow((point2.z2 - point1.z1), 2)
We then sum up diffX2, diffY2 and diffZ2 and take the square root of the result. This is the distance between the two points.
let distance = sqrt(diffX2 + diffY2 + diffZ2)
Combine all the steps, the complete Swift code becomes:
let point1 = (x1: 1.0, y1: 2.0, z1: 3.0)
let point2 = (x2: 4.0, y2: 5.0, z2: 6.0)
let diffX2 = pow((point2.x2 - point1.x1), 2)
let diffY2 = pow((point2.y2 - point1.y1), 2)
let diffZ2 = pow((point2.z2 - point1.z1), 2)
let distance = sqrt(diffX2 + diffY2 + diffZ2)
print(distance)
Conclusion
That's the simple way to calculate the distance between two 3D points in Swift.
Computing the distance between two points in 3-dimensional space
Learn moreThe function applies Euclidean distance formula which is `sqrt((x2 - x1)^2 + (y2 - y1)^2 + (z2 - z1)^2)`. This formula is derived from applying the Pythagorean theorem to three-dimensional space.
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